• extension is part of the WebGL API and adds the ability to render to 32-bit floating-point color buffers. (mozilla.org)
  • tools that are used for video capture and frame manipulation. (img.ly)
  • PIPE_CAP_MAX_SHADER_BUFFER_SIZE``: Maximum supported size for binding + with set_shader_buffers. (freedesktop.org)
  • In computer science, a data buffer (or just buffer) is a region of a memory used to store data temporarily while it is being moved from one place to another. (wikipedia.org)
  • Typically, the data is stored in a buffer as it is retrieved from an input device (such as a microphone) or just before it is sent to an output device (such as speakers). (wikipedia.org)
  • However, a buffer may be used when data is moved between processes within a computer. (wikipedia.org)
  • Buffers can be implemented in a fixed memory location in hardware or by using a virtual data buffer in software that points at a location in the physical memory. (wikipedia.org)
  • In all cases, the data stored in a data buffer are stored on a physical storage medium. (wikipedia.org)
  • A majority of buffers are implemented in software, which typically use the faster RAM to store temporary data because of the much faster access time compared with hard disk drives. (wikipedia.org)
  • Buffers are typically used when there is a difference between the rate at which data is received and the rate at which it can be processed, or in the case that these rates are variable, for example in a printer spooler or in online video streaming. (wikipedia.org)
  • In the distributed computing environment, data buffer is often implemented in the form of burst buffer, which provides distributed buffering service. (wikipedia.org)
  • A buffer often adjusts timing by implementing a queue (or FIFO) algorithm in memory, simultaneously writing data into the queue at one rate and reading it at another rate. (wikipedia.org)
  • Buffers are often used in conjunction with I/O to hardware, such as disk drives, sending or receiving data to or from a network, or playing sound on a speaker. (wikipedia.org)
  • Buffers are usually used in a FIFO (first in, first out) method, outputting data in the order it arrived. (wikipedia.org)
  • Further benefits can be achieved if the application is reading or writing small blocks of data that do not correspond to the block size of the disk subsystem, which allows a buffer to be used to aggregate many smaller read or write operations into block sizes that are more efficient for the disk subsystem, or in the case of a read, sometimes to completely avoid having to physically access a disk. (wikipedia.org)
  • A buffer routine or storage medium used in telecommunications compensates for a difference in rate of flow of data or time of occurrence of events when data is transferred from one device to another. (wikipedia.org)
  • These data, depending on the reading way, can form either Z-buffer or W-buffer. (ixbtlabs.com)
  • This mode enables games and other fullscreen apps to get the benefit of latching unsignaled buffers and reducing app jank while remaining unaffected by display freezes. (android.com)
  • Then it creates a pixel buffer the same size as the image and uses a standard color space. (img.ly)
  • In addition a simple framebuffer device is available for testing capture and output overlays. (kernel.org)
  • In this AOSP default mode, latching unsignaled buffers is permitted when a single layer is updated in a frame, and the update includes just a buffer update with no sync transactions or geometry changes. (android.com)
  • I'm using two buffers each update. (stackexchange.com)
  • flag in AOSP lets SurfaceFlinger latch all unsignaled buffers, regardless of the use case. (android.com)
  • Buffer overflow Buffer underrun Circular buffer Disk buffer Streaming media Frame buffer for use in graphical display Double buffering and Triple buffering for techniques mainly in graphics Depth buffer, Stencil buffer, for different parts of image information Variable length buffer Optical buffer MissingNo. (wikipedia.org)
  • Because the image doesn't have any motion, you can use a very low frame rate to create smaller file sizes. (img.ly)
  • mode, only a buffer of a single surface is updated in a frame. (android.com)
  • is the default mode for the latch unsignaled buffer feature. (android.com)
  • In this mode, all buffers are latched unsignaled. (android.com)
  • Equivalent materials may be substituted where appropriate, except for agarose, buffers, and media, which should be used as specified in the protocol. (cdc.gov)
  • An early mention of a print buffer is the "Outscriber" devised by image processing pioneer Russel A. Kirsch for the SEAC computer in 1952: One of the most important problems in the design of automatic digital computers is that of getting the calculated results out of the machine rapidly enough to avoid delaying the further progress of the calculations. (wikipedia.org)
  • So I'm using a staging buffer with CPU read access that gets the particle buffer's size using CopyStructureCount and then mapping the staging buffer and reading the count. (stackexchange.com)
  • Frame Buffer Tile is a separate space in the chip (alike an integrated memory), which is intended for sorting of polygons, pixels processing etc. (ixbtlabs.com)
  • This configuration lets SurfaceFlinger latch an unsignaled buffer when only a single layer is updating, and not for the cases that occur across layers, such as geometry changes or sync transactions. (android.com)
  • I don't see why the initial state buffer wouldn't be getting completely consumed though. (stackexchange.com)
  • I'm currently getting around to defining behavior for my particle system, and to better do this I need to know how many particles are in the buffer on the CPU side. (stackexchange.com)
  • Buffer overflow Buffer underrun Circular buffer Disk buffer Streaming media Frame buffer for use in graphical display Double buffering and Triple buffering for techniques mainly in graphics Depth buffer, Stencil buffer, for different parts of image information Variable length buffer Optical buffer MissingNo. (wikipedia.org)
  • Typically, the data is stored in a buffer as it is retrieved from an input device (such as a microphone) or just before it is sent to an output device (such as speakers). (wikipedia.org)
  • A majority of buffers are implemented in software, which typically use the faster RAM to store temporary data because of the much faster access time compared with hard disk drives. (wikipedia.org)
  • Buffers are typically used when there is a difference between the rate at which data is received and the rate at which it can be processed, or in the case that these rates are variable, for example in a printer spooler or in online video streaming. (wikipedia.org)
  • In an uncustomized Emacs it typically fails when there are already two windows on a frame. (gnu.org)
  • However, a buffer may be used when data is moved between processes within a computer. (wikipedia.org)
  • Part of buffering is recognizing the processes that have the most potential and least benefit from buffering. (isixsigma.com)
  • At its core, buffering is a form of risk management . (isixsigma.com)
  • We will forget about that form immediately after observing that it fails to create a new frame and uses a fallback action instead. (gnu.org)
  • This includes assessment of the entire production process to determine capacity and capacity of current buffers. (isixsigma.com)
  • Some types of companies, like stores, restaurants and lean manufacturing facilities , rely on buffering all the time. (isixsigma.com)
  • They adjust supply acquisition accordingly and schedule an assessment of the buffering revision for the following quarter. (isixsigma.com)
  • The AVAudioNode class reference states that the implementation may choose a buffer size other than the one that you supply, so as far as I know, we are stuck with the very large buffer size. (stackoverflow.com)
  • Migrate all affected privileged apps (as found in your search) to the MediaProjectionManager class, which allows any third party app to capture screen buffers without permissions, but with user consent. (android.com)
  • The type of surplus and actual amount of buffer is specific to each situation, depending on industry, company size, product type and many other factors. (isixsigma.com)
  • Yes, currently internally we have a fixed tap buffer size (0.375s), and the client specified buffer size for the tap is not taking effect. (stackoverflow.com)
  • param bufferSize the requested size of the incoming buffers in sample frames. (stackoverflow.com)
  • Via AVAudioSession, you can set your audio session's desired buffer size (not guaranteed, but certainly better than node taps). (stackoverflow.com)
  • The integrated buffer on a hard disk drive, printer, BD/DVD/CD drive or other piece of hardware. (wikipedia.org)
  • preferably below the selected window (to immediately attract the attention of the user to the new window) or, if that fails, in a window at the bottom of the frame. (gnu.org)
  • As of Android 10 if you don't have the listed screen-buffer capture signature permissions, your app can't capture screen buffers without user consent. (android.com)
  • An early mention of a print buffer is the "Outscriber" devised by image processing pioneer Russel A. Kirsch for the SEAC computer in 1952: One of the most important problems in the design of automatic digital computers is that of getting the calculated results out of the machine rapidly enough to avoid delaying the further progress of the calculations. (wikipedia.org)
  • must be supplied with a number of display actions (see Choosing a Window for Displaying a Buffer ) in order to display a buffer. (gnu.org)
  • in the following order of precedence: Reuse a window, pop up a new window on the same frame, use a window previously showing the buffer, use some window and pop up a new frame. (gnu.org)
  • Fortunately, you do not need a large amount of GPU compute power to display a rendered scene--just the enormous frame buffer. (tomshardware.com)
  • would have been shown in the upper window because "some" window stands for the "least recently used" window and the selected window has been least recently used if and only if it is alone on its frame. (gnu.org)
  • to first try to find a window showing the buffer on a visible or iconified frame and, if no such frame exists, pop up a new frame. (gnu.org)
  • see Switching to a Buffer in a Window ). (gnu.org)