• SIGGRAPH 1984: 11th Annual Conference on Computer. (siggraph.org)
  • SIGGRAPH 1982: 9th Annual Conference on Computer. (siggraph.org)
  • In celebration of Black History Month and Black creators in computer graphics and interactive techniques, the SIGGRAPH conference team sat down with Black Girls CODE Founder Kimberly Bryant to discuss her background and what she is doing to inspire the next generation of computer wizards. (siggraph.org)
  • As a SIGGRAPH Pioneer, you are invited to attend SIGGRAPH Pioneers: The Analog Animation Era (1969 - 1983), a Zoom webinar. (siggraph.org)
  • Read the ACM SIGGRAPH 2021 Annual Report to learn more about our year-round efforts throughout our strategy work, Standing Committees, Advisory Groups, and SIGGRAPH and SIGGRAPH Asia Conferences. (siggraph.org)
  • The SIGGRAPH Research Career Development Committee is excited to launch a mentoring program for junior scientists (PhD/postdoc/faculty) in computer graphics. (siggraph.org)
  • ACM SIGGRAPH 2019 Computer Animation Festival, Digital Library submission. (siggraph.org)
  • Everybody who shares ACM SIGGRAPH's love for computer graphics and interactive techniques is warmly invited to join ACM SIGGRAPH and attend SIGGRAPH or SIGGRAPH Asia. (siggraph.org)
  • SAN ANTONIO, Texas, July 23, 2002 - Today at SIGGRAPH 2002, the leading industry conference on computer graphics, Microsoft Research (MSR) will begin presentation of seven technical papers in graphics research that detail innovative tools and algorithms that enable game developers and interactive artists to render even more realistic and accurate graphics in real time. (microsoft.com)
  • Over the years, in addition to having several researchers serve as chairs of SIGGRAPH papers, Microsoft Research has had six researchers receive the SIGGRAPH Computer Graphics Achievement Award, which is given each year to recognize an individual for an outstanding achievement in computer graphics and interactive techniques. (microsoft.com)
  • The annual SIGGRAPH conference and its year-round initiatives provide a unique crossroads for a diverse community of researchers, developers, creators, educators and practitioners. (microsoft.com)
  • In 2003 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 52-61. (siggraph.org)
  • In 1984, The Adventures of André & Wally B . , a computer-animated short produced by the Lucasfilm Computer Graphics Project, the predecessor of Pixar, was released at the annual SIGGRAPH computer graphics conference and sparked the film industry's interest in computer-generated films. (profoundimpact.com)
  • Tony de Peltrie , the first computer graphics animated character with synchronized speech, was first shown at the SIGGRAPH conference in 1985. (profoundimpact.com)
  • Walt Disney Feature Animation came on strong last week at SIGGRAPH 2005. (jimhillmedia.com)
  • Truth be told, DreamWorks Animation actually had a bigger presence at this year's SIGGRAPH than Walt Disney Feature Animation. (jimhillmedia.com)
  • in engineering 1975 and PhD 1984 in computer science from Link ping University. (liu.se)
  • A few favorable press notices led to it being picked up by Penguin Software in 1984, which in turn led to Tunnell selling The Computer Tutor in order to concentrate on his new venture. (filfre.net)
  • Fluid Simulation for Computer Graphics (2nd ed. (wikipedia.org)
  • According to Freina & Ott (2015), virtual reality is defined as a " … computer-generated simulation of a three-dimensional image or environment that can be interacted with in a seemingly real or physical way by a person using special electronic equipment, such as a helmet with a screen inside or gloves fitted with sensors" (page 1). (healthysimulation.com)
  • Mike and his team utilize advances in digital technology at trial, including computer simulation, animation, medical illustrations and graphics, to simplify medical concepts for the jurors. (saxtonstump.com)
  • Kellogg S. (Kelly) Booth joined the Computer Science Department at the University of Waterloo in 1977 and John Beatty in 1978, and in 1979, they began a research group in Computer Graphics and Interaction. (profoundimpact.com)
  • MSR Graphics Fellow Jim Blinn received the award in its inaugural year (1983) for his work in lighting and surface modeling techniques. (microsoft.com)
  • Proceedings of the 17th annual conference on Computer graphics and interactive techniques. (wikipedia.org)
  • In Proceedings of Graphics Interface 2021 (GI 2021) . (lri.fr)
  • Proceedings of the ACM on Human-Computer Interaction (CSCW) , 3(30), November 2019 . (harvard.edu)
  • In 1997, Wein and Burtnyk received Technical Academy Awards in recognition of the impact of their work on computer animation in the film industry. (profoundimpact.com)
  • Marceli Wein was an adjunct professor of computer science in the lab. (profoundimpact.com)
  • Alias Research was founded by Stephen Bingham, Nigel McGrath, Susan McKenna and David Springer in 1983 with initial funding from scientific research tax credits, the founders' personal funds, and a $61,000 grant from Canada's National Research Council . (profoundimpact.com)
  • Our first personal computer was the great Commodore 64 (in 1983, Paolo was only 7, Luca was only 5), that let us to learn the fundamentals of BASIC language. (siolibros.net)
  • We quickly passed to Commodore Amiga (in 1987), starting programming the WorkBench GUI and creating a lot of amazing computer graphics and animations using DeluxePaint software. (siolibros.net)
  • Those in France who craved the capabilities of a full-fledged computer, meanwhile, largely rejected the Sinclair Spectrums and Commodore 64s that were sweeping the rest of Europe in favor of less universal lines like the Amstrad CPC and the Oric-1 . (filfre.net)
  • The Commodore Amiga and Atari ST, the leading gaming computers in Europe as a whole, were embraced to at least some extent in France as well. (filfre.net)
  • Our approach is based on the idea of bringing the fields of Web data management 22 and Human-computer interaction 41 , 63 closer together, based on the strong belief that they have the potential to cross-fertilize one another. (inria.fr)
  • Other recipients include University of Washington professor and senior researcher David Salesin (in 2000), senior researcher Michael F. Cohen (in 1998), Microsoft Research director Jim Kajiya (in 1991), former researcher Alvy-Ray Smith (in 1990), and Microsoft Research graphics group manager Turner Whitted (in 1986). (microsoft.com)
  • Founded in 1991, Microsoft Research is dedicated to conducting both basic and applied research in computer science and software engineering. (microsoft.com)
  • And history was made again in 1991 when computer-generated image (CGI) backgrounds were fully integrated with hand-drawn animated characters using software from Toronto's Alias Research in the ballroom scene in Beauty and the Beast . (profoundimpact.com)
  • IEEE Transactions on Visualization and Computer Graphics 17(12):2,479-2,488, https://doi.org/​10.1109/TVCG.2011.192 . (tos.org)
  • ACM Transactions on Graphics 21, 3 (July), 594-603. (siggraph.org)
  • ACM Transactions on Graphics 28, 5 (Dec.), 119:1-119:10. (siggraph.org)
  • ACM Transactions on Graphics 21, 3 (July), 604-611. (siggraph.org)
  • ACM Transactions on Computer-Human Interaction. (lri.fr)
  • R. Guitard and Ware, C. , " A Color Sequence Editor " , ACM Transactions on Graphics , vol. 9. (unh.edu)
  • C. Ware and Cowan, W. B. , " The RGYB Color Geometry " , ACM Transactions on Graphics , vol. 9. (unh.edu)
  • Fluid animations are typically focused on emulating the qualitative visual behavior of a fluid, with less emphasis placed on rigorously correct physical results, although they often still rely on approximate solutions to the Euler equations or Navier-Stokes equations that govern real fluid physics. (wikipedia.org)
  • Fluid animation differs from computational fluid dynamics (CFD) in that fluid animation is used primarily for visual effects, whereas computational fluid dynamics is used to study the behavior of fluids in a scientifically rigorous way. (wikipedia.org)
  • Bandura (2006) social cognitive theory (SCT) has been used successfully to create video games that create positive behavior outcomes, and teachers have successfully used Gardner's (1983) theory of multiple intelligences (MIs) to create engaging, immersive learning experiences. (frontiersin.org)
  • In 1972, He was joined by Ron Baecker, who coined the name Dynamic Graphics Project in 1974. (profoundimpact.com)
  • Develop educational text, graphics, and video as well as edit, scan and organize computer projects. (polyclay.com)
  • Apple Computer, Inc. was founded on April 1, 1976, by college dropouts Steve Jobs and Steve Wozniak, who brought to the new company a vision of changing the way people viewed computers. (loc.gov)
  • Out of that project came the IBM 2250 display terminal as well as many advances in computer timesharing and the use of a single processor by two or more terminals. (computerhistory.org)
  • Many of these tools and algorithms address primary challenges to producing high-quality graphics, including computational costs, transmitting, and displaying complex geometric models. (microsoft.com)
  • Their most popular projects are Computer Science: An Interdisciplinary Approach and Algorithms which support teaching and learning for first-year computer science courses and have reached millions worldwide. (sedgewick.io)
  • This was the first time that this had been done and a twofold challenge: I had to go back to the historical beginnings of algebraic topology (e.g. the legendary book by Seifert and Threfall from 1934 ) to develop algorithms that were implementable on a computer. (peitgen.com)
  • The technical lead for the film was Bill Reeves, a founding member of Pixar and a graduate of the Faculty of Mathematics at the University of Waterloo and the Dynamic Graphics Project at the University of Toronto. (profoundimpact.com)
  • The Computer Graphics Lab at the University of Waterloo and the Dynamic Graphics Project at the University of Toronto are two of the most influential computer graphics research laboratories in Canada. (profoundimpact.com)
  • I made instant friends with a group of fellow students after seeing them "deathmatching" in the school's computer lab, and met them daily for intense sessions in the back row of PCs. (hamiltoncountyherald.com)
  • It is the premier annual conference on leading-edge theory and practice of computer graphics and interactive techniques, inspiring progress through education, excellence and interaction. (microsoft.com)
  • C. Ware and Baxter, C. , " Bat Brushes: On the uses of six position and orientation parameters in a paint program " , ACM Computer Human Interaction (CHI) , vol. 189. (unh.edu)
  • Researcher Ken Knowlton, using the Lab's IBM 7094 mainframe computer, developed a specialized language for computer animation called BEFLIX. (computerhistory.org)
  • COBOL is still widely used in legacy applications deployed on mainframe computers, such as large-scale batch and transaction processing jobs. (siolibros.net)
  • SIAT hosted in Milan on October 2017 the IFTA's 30th Annual conference. (siolibros.net)
  • Dí-az-Cerveró, Elba (2017): "La interactividad en el periodismo digital latinoamericano. (profesionaldelainformacion.com)
  • When Elon Musk gave his 2nd annual presentation of the Starship architecture (then called BFR or Big Falcon Rocket ) in September 2017, the presentation contained an animation of Mars Base Alpha buildup. (humanmars.net)
  • In 1960, IBM joined the project, producing the first commercially available Computer Aided Design program, known as DAC-1. (computerhistory.org)
  • Robert Sedgewick is the founding chair and the William O. Baker Professor in the Department of Computer Science at Princeton University. (sedgewick.io)
  • She is active in the Council of Science Editors by serving as the co-chair Program Committee of the 2014 Annual Meeting. (cdc.gov)
  • Today the field of computational algebraic topology is flourishing with the computer power at hand and today's users have no idea, what it meant to compute the cohomology ring of a decent manifold in 1970. (peitgen.com)
  • Materials related to the Rochester Institute of Technology's Winter Weekend, an annual campus event for students, faculty, and staff. (rit.edu)
  • The development of fluid animation techniques based on the Navier-Stokes equations began in 1996, when Nick Foster and Dimitris Metaxas implemented solutions to 3D Navier-Stokes equations in a computer graphics context, basing their work on a scientific CFD paper by Harlow and Welch from 1965. (wikipedia.org)
  • One of the earliest applications of computers to image creation and processing starts with the work of Russell Kirsch on the Standards Eastern Automatic Computer (SEAC) in 1957. (computerhistory.org)
  • We started immediately to work for some exciting computers company in Milan (1997), learning additional languages like Html, Css, Javascript, VBScript, Asp and using MS Access and SqlServer databases. (siolibros.net)
  • It is the first work made using 2-channel video and 4-channel electronic music and includes images of the building of YLE's link tower and computer graphics. (media-art-finland.fi)
  • And - were you to drop by the DreamWorks Animation booth last week - you'd have seen dozens of eager animation students handing over resumes & reels … All with the hope that they'd eventually make the cut and then be invited to come work for the Glendale-based company. (jimhillmedia.com)
  • Such technologies have the potential to greatly enhance gaming, animation, movie special effects, and industrial design and prototyping applications. (microsoft.com)
  • Maybe you're designing a brochure, or an annual report, a flyer, or maybe you're performing website design or maybe even mobile application design, even though that involves more interactive design. (milfordcomputerservice.com)
  • Some graphics design also uses a combination of visual arts, page layout methods and typography in order to produce the final representation. (milfordcomputerservice.com)
  • Blender is great for anything you can think of concerning 3D design, from modeling, texturing and animation to rendering and compositing. (milfordcomputerservice.com)
  • In their attitudes toward player-character death and dead ends, toward puzzle design, toward graphics style, each company had a distinct personality, and adventure-game fans lined up, as they continue to do even today, as partisans of one or the other. (filfre.net)
  • I was 16 when I first saw it, and have frequently shown its most famous setpiece - the lightcycle chase - in courses I teach on animation and videogames. (swarthmore.edu)
  • Video, light, sound and computers are included in art schools' study programmes, and municipal video workshops also train new creators. (media-art-finland.fi)
  • Daniel Langlois, one of the creators of Tony de Peltrie, was an artist and programmer trained as a designer and computer animator for film. (profoundimpact.com)
  • As a part of the festivities, computer company Ferranti provided a display for the Festival's activities in South Kensington (London). (computerhistory.org)
  • Our father worked in the SWIFT area of an important Italian Bank Company, and he passed his passion for computers to us. (siolibros.net)
  • Softimage was also used extensively in the computer gaming industry and the company, along with Tony de Peltrie, is credited as one of the reasons Montreal has become one of the global centers of the computer gaming industry. (profoundimpact.com)
  • Tunnell and Slye established their company in 1983, at the tail end of the Ziploc-bag era of software publishing, under the dismayingly generic name of The Software Entertainment Company. (filfre.net)
  • Not long after the announcement of iPhone and Apple TV, the company dropped 'Computer' from its name to become 'Apple Inc.,' indicating that it is about more than just computers. (loc.gov)
  • Tööt Films produces the computer animation Ukonlintu ja virvaliekki, (translates as Thunderbird and the Will-o'-the-wisp ) directed by Antti Kari ja Jukka Ruohomäki. (media-art-finland.fi)
  • In addition to overseeing promotions, the marketing unit produces annual reports, newsletters, and special publications. (indianinnovatorsforum.org)
  • I've also stuck to systems that a user could program from a host computer. (graphics-history.org)
  • One of the most popular PBD systems is referred to as "the CAVE" (computer automatic virtual environment). (healthysimulation.com)
  • 2018.06.08 Computer scientist Larry Smarr and osteopathic physician Michael Kurisu present a vision for healthcare that combines the best of allopathic and osteopathic medicine by using a more personalized, hands-on, systems-based approach to treating patients. (calit2.net)
  • Data graphics shape the way science is communicated, and the color schemes we employ can either faithfully represent or tacitly obscure the data a figure is intended to convey (Tufte, 1983). (tos.org)
  • Tasteful use of color can make data graphics visually appealing and can draw viewers in, engaging the audience and encouraging further inspection of a figure. (tos.org)
  • We present a practical data-driven method for automatically synthesizing plausible soundtracks for physics-based cloth animations running at graphics rates. (siggraph.org)
  • Methods for optical motion capture often require timeconsuming manual processing before the data can be used for subsequent tasks such as retargeting or character animation. (jvrb.org)
  • In an increasing number of domains, computer users are faced with large datasets, that are often interlinked and organized according to elaborate structures thanks to new data models such as those that are arising with the development of, e.g. , the Web of Data. (inria.fr)
  • 2018.06.09 The full recording of computer scientist Larry Smarr presenting ten years of his personal health data on the Visualization Wall at his institute, Calit2 at UC San Diego. (calit2.net)
  • I'm referring to the live-action scenes, or rather, the suturing of live action and animation that stands in for computer space whenever the camera moves close enough to resolve human features. (swarthmore.edu)
  • Technical duties: Development, marketing, training of accident reconstruction computer programs and tools. (mchenryconsultants.com)
  • Recognition of the quality of computer animation by the film industry first came in 1988, when Pixar's Tin Toy , became the first computer-animated film to receive an Academy Award. (profoundimpact.com)
  • C. Ware , " Fast Hill Shading with Specular Reflection and Cast Shadows " , Computers and Geosciences , vol. 15. (unh.edu)
  • The Apple II revolutionized the computer industry with the introduction of the first-ever color graphics. (loc.gov)
  • Researchers are presenting graphics technologies they have developed in the areas of motion capture, texture synthesis, images and video, lighting and appearance, and human and animal rendering. (microsoft.com)
  • Session: Animation From Motion Capture, Wednesday, July 24, 3:30-5:30 p.m. (microsoft.com)
  • Given a cloth animation, we analyze the deformations and use motion events to drive crumpling and friction sound models estimated from cloth measurements. (siggraph.org)
  • Aberle Films specializes in both computer and stop-motion animation. (eprnews.com)
  • From personal computers to RISC processing, interactive TV, full-scale networking, and full motion video. (umich.edu)
  • Although primitive by today's standards, its 3D graphics were jaw-dropping, and its brutal gameplay appealed to me in a big way. (hamiltoncountyherald.com)
  • The language allowed Knowlton and collaborators, such as Stan Vanderbeek and Lillian Schwartz, to create 252 by 184 pixel images and animations using 8 shades of gray, which could be captured to film using a Stromberg-Carlson 4020 microfilm recorder. (computerhistory.org)
  • One animated short film he created for Aberle Films, Fluffy, about the frantic antics of a computer-animated dog, won numerous awards at film festivals around the world. (eprnews.com)
  • Peering through their windows of backlit animation, Tron 's closeups resemble those in Dreyer's Passion of Joan of Arc - inspiration for early film theorist Béla Balázs's lyrical musings on "The Face of Man" - but are closer in spirit to the winking magicians of George Méliès's trick films, embedded in their phantasmagoria of painted backdrops, double exposures, and superimpositions. (swarthmore.edu)
  • As noted in this month's Impact Story, the first fully computer-animated film was not produced by a Hollywood studio, but by the National Film Board of Canada. (profoundimpact.com)
  • John Lasseter said about the film, "Years from now Tony de Peltrie will be looked upon as the landmark piece, where real, fleshy characters were first animated by computer. (profoundimpact.com)
  • William Higinbotham, looking for a way to entertain visitors, conceived of a simple electronic game that could be played using the lab's Donner Model 30 analog computer connected to an oscilloscope display. (computerhistory.org)
  • graphics/imaging display hardware embedded in a CAD system - Applicon, Computervision, etc. (graphics-history.org)
  • He pioneered algorithm visualization and has been active throughout his career in developing a first-year college curriculum in computer science, exploiting technology to make that curriculum available to anyone seeking the opportunity to learn from it. (sedgewick.io)
  • Fluid animation can be performed with different levels of complexity, ranging from time-consuming, high-quality animations for films, or visual effects, to simple and fast animations for real-time animations like computer games. (wikipedia.org)
  • This paper presents solutions for one requirement of autonomous characters in animation and games: the ability to navigate around their world in a life-like and improvisational manner. (red3d.com)
  • Autonomous characters are a type of autonomous agent intended for use in computer animation and interactive media such as games and virtual reality. (red3d.com)
  • Alexander Douglas was a Cambridge University PhD candidate when he designed one of the earliest computer games, a version of Tic-Tac-Toe (known in Britain as 'Naughts and Crosses'), called OXO . (computerhistory.org)
  • The Question of Spatiality in Computer Games (2004). (uni-muenchen.de)
  • BASIC Computer Games. (uni-muenchen.de)
  • Big Computer Games. (uni-muenchen.de)
  • By that time, my appetite for arcade games had waned, and I'd moved on to the personal computer, or PC. (hamiltoncountyherald.com)
  • Crude though such stereotypes may be, when the French discovered computer games they did nothing to disprove them. (filfre.net)
  • C. Ware , " Using Hand Position for Virtual Object Placement " , Visual Computer , vol. 6. (unh.edu)
  • T. C. Lethbridge and Ware, C. , " Animation Using Behaviour Functions " , in Visual Languages and Application , no. (unh.edu)
  • Softimage's 3D animation package became an industry-standard in the 1990s, used by major visual effects studios and in films including The Matrix and Jurassic Park . (profoundimpact.com)