• We also need to know how they have influenced our attitudes and behaviors, especially in subtle and unseen ways. (titech.ac.jp)
  • Create your own travel map: Online persuasion in different contexts ABSTRACT The persuasive technology is a newly risen concept applied in the area of human-human or human- computer interaction to change attitudes or behaviors of users. (chalmers.se)
  • Definitions CDC defines health communication as a "multidisciplinary, theory-based practice designed to influence the knowledge, attitudes, beliefs, and behaviors of individuals and communities" (Roper, 1993). (cdc.gov)
  • Reinforce knowledge, attitudes, and behaviors. (cdc.gov)
  • in addition to their traditional design skills, they must now be expert at human behavior as well as understand how to deploy new technologies emerging from the rapid advances in computers and communication, materials and sensors, actuators and displays. (core77.com)
  • Attitude is evaluation of something that changes your behavior. (mozilla.org)
  • The basic idea behind MIL is to generate and validate some test cases of your model in a computing high precision float pointing arithmetic platform, providing the behavior and the quality of your model under a certain computer platform. (intechopen.com)
  • G. Bente, N.C. Krämer, Virtual gestures: embodiment and nonverbal behavior in computer-mediated communication, in: Face-to-Face Commun. (crossref.org)
  • In Computers in Human Behavior, 26 (6) pp. 1488-1495. (interaction-design.org)
  • In Computers in Human Behavior, 24 (0) pp. 2158-2171. (interaction-design.org)
  • therefore, to capture this social nature of human interaction with computers and to provide a systematic way of including affect into such systems, we propose TAME - an integrative framework of affective agent behavior. (actapress.com)
  • Computers in Human Behavior , 139 , [107526]. (uva.nl)
  • With development of computer vision and sensor technology, it becomes possible to analyze human behavior via various ways at different time-scales and at different levels of interaction and interpretation. (wikicfp.com)
  • Understanding human behavior automatically opens up enormous possibilities for human-computer interaction, with a potential of endowing the computers with a capacity to attribute meaning to users' attitudes, preferences, personality, social relationships, etc., as well as to understand what people are doing, the activities they have been engaged in, and their routines. (wikicfp.com)
  • This workshop aims to inspect developments in selected areas where smarter computers that can sense human behavior have great potential to revolutionize the application domain. (wikicfp.com)
  • Session 1 "Face analytics": There is strong evidence that face analytic for human behavior understanding could also be highly beneficial in human computer interaction. (wikicfp.com)
  • In this paper, we present the results of a study to investigate the effect of voice type (human voice vs. synthetic voice) on two aspects: (1) the IVA's likeability and voice impression in the light of co-presence, and (2) the interaction outcome, including human-agent trust and behavior change intention. (mdpi.com)
  • Learners with computer-supported collaborative learning achieved significantly greater knowledge gains, exhibited better skills, and had more positive perceptions than their counterparts in computer-supported individual learning," wrote researchers Juanjuan Chen and Minhong Wang (University of Hong Kong), Paul A. Kirchner (Open University of the Netherlands), and Chin-Chung Tsai (National Taiwan Normal University). (edweek.org)
  • At the same time, the researchers wrote, "when comparing computer-supported collaborative learning with traditional face-to-face collaborative learning, we found significant positive effects of computer use on knowledge gains, skill acquisition, students' perceptions, group task performances, and social interactions. (edweek.org)
  • From these papers, the researchers were able to observe and map patterns and draw conclusions regarding the perceptions of agent voice in a variety of interaction contexts. (titech.ac.jp)
  • The study focussed on personal attitudes, perceptions of behaviour, network strength, exposure to the innovation, the relative position in the network of the adopter and his/her Friends, the point at which adoption occurred in the diffusion process and whether adoption in the network at that time was fast or slow. (alekskrotoski.com)
  • In this blog post I aim to understand the phenomenon of teleworking from different angles and examine the perceptions and attitudes of workers in Uzbekistan towards this model of work. (lu.se)
  • In addition Charlotte is a member of the Swedish Braille authority, and ISO/TC 159/SC 4/WG 9 (Tactile Haptic Interaction). (lu.se)
  • The four-volume set LNCS 14011, 14012, 14013, and 14014 constitutes the refereed proceedings of the Human Computer Interaction thematic area of the 25th International Conference on Human-Computer Interaction, HCII 2023, which took place in Copenhagen, Denmark, in July 2023. (springer.com)
  • When Charlotte started working at Certec in 1993 her work was centered around the needs of people with cognitive impairments and the possibilities offered by artificial intelligence (AI) and other advanced computer technologies in this context - and how knowledge based systems/expert systems may be used and developed in areas where the knowledge is mostly so-called soft or tacit knowledge. (lu.se)
  • This work was presented at the ACM CHI 2021 Workshop on Design and Creation of Inclusive User Interactions Through Immersive Media. (arxiv.org)
  • The results showed that users anthropomorphized the agents that they interacted with and preferred interactions with agents that matched their personality and speaking style. (titech.ac.jp)
  • This paper describes psychological and mathematical foundations for each of the TAME components: personality Traits, Attitudes, Moods and Emotions. (actapress.com)
  • Using computers to support student collaboration has significant positive effects on their learning, according to a comprehensive new review of more than 400 research studies conducted since 2000. (edweek.org)
  • Interactivity serves the function of providing a humanlike cue in the context of human-computer interaction, thereby encouraging the categorization of computers as fellow social actors, and leading to mindless application of social rules and expectations to computers (Nass and Moon 2000). (jiad.org)
  • Overall, the researchers found, students working in computer-supported collaborative-learning environments had "significantly better knowledge achievement than those who used computer-based individual learning. (edweek.org)
  • With advances in technology and the introduction of social robots, conversational agents, and voice assistants into our lives, we are expanding our interactions to include computer agents, interfaces, and environments. (titech.ac.jp)
  • J. Hindmarsh, M. Fraser, C. Heath, S. Benford, C. Greenhalgh, Fragmented interaction: establishing mutual orientation in virtual environments, in: ACM Conf. (crossref.org)
  • A randomized experiment compared the effected of computer-mediated and face-to-face communication on student learning in the context of a seven-session task for American teacher-education undergraduate students. (edweek.org)
  • Considering context: Integrative design of GUIs ABSTRACT This paper presents a method of working holistically with the design of a graphical interface by studying the physical environment and the social interaction that takes place within it. (chalmers.se)
  • Similarly, the personalities of Hietala and Niemirepo's (1998) learning companion agents are comprised of a name, a picture and a personal voice and manner of speech (which is exploited as a central social feature).1 Common to all systems is that a social context is created inside the computer (c.f. (lu.se)
  • Results show not only that the level of interactivity is positively associated with ad and product attitudes, but also that it interacts with animation and ad shape in complex ways to influence the persuasion process. (jiad.org)
  • A growing body of research on the social psychology of interactivity, arguably the most distinctive aspect of computer-based media, has been documenting the persuasive influence of technologies that allow media users to interact with media interfaces. (jiad.org)
  • In the media equation literature, for example, interactivity is considered a primary reason for users' social responses to computers (Reeves and Nass 1996). (jiad.org)
  • Clearly, there appears to be a persuasive component to interactivity effects that is largely tested with computers and Web sites, but not yet with online advertisements. (jiad.org)
  • Jan is the chairman of IFIP 13.2 - Methodologies for user-centred systems design and is also an active participant in ISO standardization efforts on software ergonomics and Human-Computer dialogues. (acm.org)
  • No statistically significant interactions were observed for smoking status and body mass index. (who.int)
  • Influence attitudes and social norms. (cdc.gov)
  • Attitudes and processes in software development. (acm.org)
  • It is emphasized that knowledge is socially constructed and that teaching as well as learning processes are inherently social, involving interaction, communication, negotiating and sharing (c.f. (lu.se)
  • After working as a Human Computer Interaction researcher and innovator for 12 years she decided to transfer her skill-set to the entertainment industry, writing action adventure and science fiction. (writersguild.org.uk)
  • When the fully autonomous car is realized, there will still be a need for looking inside the car, for better car-customer interaction. (wikicfp.com)
  • We are now in the 21st century, but design curricula seem stuck in the mid 20th century, except for the addition of computer tools. (core77.com)
  • In the 21st century, design has broadened to include interaction and experience, services and strategies. (core77.com)
  • I focus upon the areas called industrial and product design, broadly defined to include interaction, experience and service design. (core77.com)
  • But today design is more than appearance, design is about interaction, about strategy and about services. (core77.com)
  • In this regard, a group of researchers from Tokyo Institute of Technology (Tokyo Tech), Japan, RIKEN Center for Advanced Intelligence Project (AIP), Japan, and gDial Inc., Canada, have now compiled findings from several studies in these fields with the intention to provide a framework that can guide future design and research on computer voice. (titech.ac.jp)
  • To overcome the challenges, this research aims to examine the effect of combining Virtual Reality (VR) with digital interaction games in learning structural characteristics (dougong) of ancient Chinese architecture.Design/methodology/approachThis research develops an interactive cognitive system in the VR environment based on constructivist theory to improve the learning approach of ancient Chinese architecture. (deepdyve.com)
  • The first is concerned with non-visual interaction design and how use of other senses than the visual can be used in applications and services. (lu.se)
  • She is the external examiner of a masters programme Interaction and Experience design at the University of Limerick, Ireland. (lu.se)
  • Based on these findings, the researchers were able to formulate a high-level framework to classify different types of interactions across various computer-based technologies. (titech.ac.jp)
  • Many theorists and researchers believe that teacher-student interaction and support/motivation provided by teachers are critical to students' mathematical achievement. (umd.edu)
  • The new findings suggest an important three-way intersection between computers and digital technologies, getting students to work together, and employing extra learning supports and tools. (edweek.org)
  • Recent findings suggest that humans treat computers in a social way. (actapress.com)
  • Computer-supported cooperative work is an interdisciplinary research area of growing interest which relates workstations to digitally advanced networking systems. (wikipedia.org)
  • Despite the variety of disciplines, CSCW is an identifiable research field focused on understanding characteristics of interdependent group work with the objective of designing adequate computer-based technology to support such cooperative work. (wikipedia.org)
  • Additionally, his work has been published in the International Journal of Human-Computer Interaction, the International Journal of Electronic Government Research and the Journal of Computer Information Systems. (mtsu.edu)
  • Keynote talks: 'Construction by Configuration: Challenges for Software Engineering Research' Ian Sommerville - author of several books, including the well known software engineering textbook, is professor of software engineering in the School of Computer Science at St Andrews University, Scotland, having previously been a Professor at the University of Lancaster. (acm.org)
  • Research on these technologies can be found across the fields of human-agent interaction (HAI), human-robot interaction (HRI), human-computer interaction (HCI), and human-machine communication (HMC), depending on the kind of technology under study. (titech.ac.jp)
  • The focus of this research is to obtain a better understanding in the determinants of online shopping for apparel and the interaction between consumers' use of the internet for information search and their choice of channel (i.e. brick-and-mortar stores or the internet) for their final purchase. (warwick.ac.uk)
  • Six sections of an existing computer-based developmental mathematics course was the setting at a four-year research university in the mid-Atlantic area. (umd.edu)
  • The majority of the existing research on youth and technology has focused on physical access, computer-related skills, or student attitudes. (bvsalud.org)
  • The report advocated adoption of the computer-based patient record (CPR) and now more commonly known as Electronic Health Records (EHRs) as standard medical practice. (medscape.com)
  • IEEE Computer Society, 2016. (psu.edu)
  • CSCW addresses how computer systems can support collaborative activity and coordination. (wikipedia.org)
  • For example, many R&D professionals working with CSCW are computer scientists who have realized that social factors play an important role in the development of collaborative systems. (wikipedia.org)
  • Dr. Erskine is a graduate of the Computer Science and Information Systems Ph.D. program at the University of Colorado Denver. (mtsu.edu)
  • Can help with prediction and facilitate interaction with computer systems. (mozilla.org)
  • Interactive systems, the human computer interface and support for collaboration, have always presented significant challenges for designers and developers. (acm.org)
  • Papers will be presented and discussed on Safety Critical Systems, Model Based Development, Cognitive Aspects of Interaction, Haptics and Multimodality, Prototyping and Evaluation and Supporting User Interface Development. (acm.org)
  • So shouldn't designers understand the fundamental principles of human and social interaction, of how to assess the validity of a claim? (core77.com)
  • Jan Gulliksen is a professor in Human Computer Interaction at Uppsala university. (acm.org)
  • The field of human-computer interaction, particularly that of voice-based interaction, is a burgeoning one that continues to evolve almost daily. (titech.ac.jp)
  • As such, the team's survey provides an essential starting point for the study and creation of new and existing technologies in voice-based human-agent interaction (vHAI). (titech.ac.jp)
  • In this paper, we investigate the effect of an external human- machine interface (eHMI) and a conspicuous external vehicle appearance due to visible sensors on pedestrian interactions with automated vehicles (AVs). (tue.nl)
  • In Human Computer Interaction, 25 (1) pp. 1-24. (interaction-design.org)
  • In International Journal of Human-Computer Studies, 65 (6) pp. 526-536. (interaction-design.org)
  • We ultimately seek to re-define the relationship between the computer and the interacting human, moving the computer from a passive observer role to a socially active participant role and enabling it to drive different kinds of interaction. (wikicfp.com)
  • It examines the effect of applying the concept of human-computer interaction in learning ancient Chinese buildings. (deepdyve.com)
  • In Social Science Computer Review, 29 (0) pp. 221-231. (interaction-design.org)
  • CT has been considered as an effective approach that uses computer science concepts and techniques to solve complex problems in a society that relies on complex computer technologies (Wing, 2008). (citejournal.org)
  • Majid Rouhani is a professor at the Department of Computer Science (IDI) , group Applied Information Technology (AIT) . (ntnu.no)
  • Open Computer Science is a fully peer-reviewed , open access, electronic-only journal publishing works of wide significance, originality and relevance. (degruyter.com)
  • Open Computer Science is listed inter alia by Web of Science (ESCI - Emerging Sources Citation Index) and SCOPUS . (degruyter.com)
  • El protocolo se ha registrado en Open Science Framework (OSF), bajo número 10.17605 / OSF.IO / QK2G7. (bvsalud.org)
  • Adaptation implies computer-generated speech (synthetic speech), such as text-to-speech (TTS). (mdpi.com)
  • Between participants, props and stage: Eliciting insights through interaction ABSTRACT How can we develop innovative concepts? (chalmers.se)
  • The purpose of this paper is to investigate how generative prototype sessions can elicit so-called tacit and latent knowledge from participants through interaction and play. (chalmers.se)
  • In this study, we establish a much-needed baseline for evaluating eye tracking interactions using an eye tracking enabled Meta Quest 2 VR headset with 30 participants. (facebook.com)
  • Knowledge of the attitudes of adults and students regarding desegregation would be a valuable asset in this task. (marquette.edu)
  • sponsoring of algorithm knowledge, database building for specific applications, some computer related acquisitions such as software and databases. (lu.se)
  • The purpose of this study was to examine if teacher initiated interaction with developmental mathematics students studying in a computer-based classroom has an effect on their achievement or self-efficacy in mathematics. (umd.edu)
  • Computers are useful devices for processing electrical signals from various sources, such as ECG for detection of heart dysrhythmias and EEG for analysis and detection of spike and sharp waves that can sometimes be missed by the neurologist. (medscape.com)
  • Here we find the rapidly growing area of computer supported cooperative learning (CSCL), with different kinds of support for discussion groups, on-line debates, chats, forums, arenas, etc. (lu.se)
  • Thus, we evaluated in a virtual reality study how pedestrian attitude, the presence/absence of an eHMI, and a conspicuous sensor system affect their willingness to cross the road. (tue.nl)
  • The analysis uniquely tracked the uptake of a new technology over nine months from its launch, combining information accessed from the virtual world's computer servers with survey data. (alekskrotoski.com)
  • Excluded were investigator-developed measures, disease-specific assessments delivered via technology or telephone (eg, a cancer-coping measure delivered via computer survey), and measures focused primarily on clinician use (eg, the electronic health record). (jmir.org)
  • Less is known about the social and cultural aspects of young people's interactions with technology. (bvsalud.org)
  • Using survey and ethnographic data, this study is intended to contribute to a better understanding of youths' interactions with technology. (bvsalud.org)
  • A study of a two-week collaborative learning project in which some students made collaborative annotations to a text via paper-and-pencil and some did so via a digital reading platform found that the latter group "significantly improved their reading attitudes compared with their counterparts. (edweek.org)
  • IMPACT: The novel gene-exposure interaction discovered in this study provides new insights into the etiology of esophageal adenocarcinoma. (who.int)
  • The idea of CSCW or computer-supported cooperative work has become useful over the years since its inception and most especially in the ongoing crisis of the COVID-19 pandemic. (wikipedia.org)
  • Attention was focused on the influences of the work situation (job contents, employee participation), of attitudes and individual differences. (ukdiss.com)
  • For younger folks, I'd say keep up the good work, but be aware of computer-based fatigue (spending too much time in front of the computer). (cdc.gov)
  • International conference on computer animation and social agents, 2003). (lu.se)
  • This is especially true for phenomena caused by a constructive or destructive interaction of various mechanisms. (nobelprize.org)
  • The tools were drawing and model building, shop skills and even the computer revolution in drawing and fabrication tools. (core77.com)
  • The quality of the local workforce - attitude, education, skills. (computerweekly.com)