**Patient Simulation**: The use of persons coached to feign symptoms or conditions of real diseases in a life-like manner in order to teach or evaluate medical personnel.

**Multimedia**: Materials, frequently computer applications, that combine some or all of text, sound, graphics, animation, and video into integrated packages. (Thesaurus of ERIC Descriptors, 1994)

**Computer Simulation**: Computer-based representation of physical systems and phenomena such as chemical processes.

**Computer-Assisted Instruction**: A self-learning technique, usually online, involving interaction of the student with programmed instructional materials.

**Students, Pharmacy**: Individuals enrolled in a school of pharmacy or a formal educational program leading to a degree in pharmacy.

**Education, Pharmacy**: Formal instruction, learning, or training in the preparation, dispensing, and proper utilization of drugs in the field of medicine.

**Problem-Based Learning**: Instructional use of examples or cases to teach using problem-solving skills and critical thinking.

**Educational Measurement**: The assessing of academic or educational achievement. It includes all aspects of testing and test construction.

**User-Computer Interface**: The portion of an interactive computer program that issues messages to and receives commands from a user.

**Curriculum**: A course of study offered by an educational institution.

**Clinical Competence**: The capability to perform acceptably those duties directly related to patient care.

**Molecular Dynamics Simulation**: A computer simulation developed to study the motion of molecules over a period of time.

**Monte Carlo Method**: In statistics, a technique for numerically approximating the solution of a mathematical problem by studying the distribution of some random variable, often generated by a computer. The name alludes to the randomness characteristic of the games of chance played at the gambling casinos in Monte Carlo. (From Random House Unabridged Dictionary, 2d ed, 1993)

**Models, Molecular**: Models used experimentally or theoretically to study molecular shape, electronic properties, or interactions; includes analogous molecules, computer-generated graphics, and mechanical structures.

**Models, Biological**: Theoretical representations that simulate the behavior or activity of biological processes or diseases. For disease models in living animals, DISEASE MODELS, ANIMAL is available. Biological models include the use of mathematical equations, computers, and other electronic equipment.

**Algorithms**: A procedure consisting of a sequence of algebraic formulas and/or logical steps to calculate or determine a given task.